Game Design Blog

This is a blog I wrote in 2019 for my Game Design course with Jesse Schell. Opinions expressed may be outdated.

Should All Games Be Fun? (1/24/2019)

Movement in A Hat in Time (2/7/2019)

Two Dimensions of Difficulty (2/21/2019)

Two Dimensions of Difficulty (Revised) (3/7/2019)

What Made Flash Games Special? (3/28/2019)

The Witness vs. Baba Is You: Puzzling Rules (4/11/2019)

Why Is Tetris Still So Popular? (4/25/2019)

The Witness vs. Baba Is You: Puzzling Rules (Revised) (5/7/2019)

 

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